They stand for "some random block of type ". Tutorial is here: https://community.7daystodie.com/topic/7653-xpath-modding-explanation-thread/, "XPath is a way of adding, changing, or removing XML lines and nodes, without directly editing the XML files. Here are some of the basics.A17 offers a MUCH easier way to mod the game, check out his video to get the details:https://youtu.be/wtVfBjUlSN4Plus details on adding the Weed Cleaver to your game. - Fixed a bug with the Help menu item, it was returning invalid file contents when the file didn't exist. - Fixed an issue with the xml output view not displaying correctly with objects of multiple top tags (such as progressions). This just makes the generated xml cleaner. I want to return to this tutorial thread because it's helpful. This was something that was done on the regular search trees to conserve used memory. -Added a Menu Item for loading a mod directory. - Fixed crashing issue when clicking add mod search tree when the selected file is blank. Now the app actualy uses that functionaity to load the Localization.txt file. Random World Generator presets and definitions. However, I have not noticed a negative impact on performance, only a positive impact. Neither the wiki staff nor anyone who posts here is liable if you damage any part of the game or your computer. -Revisted code completion in direct edit view and made adding tags more user friendly. -Changed ModInfo save button to not close the window. - Added drag and drop option to direct edit view. - In the search view there is a new combo box filled with any loaded mods. This page is dedicated to helping those that would like to modify parts of 7 Days to Die. Any changes to the mod by you will be overritten. -Added the ability to REMOVE ANY object tree. Download If you need help, you can use this support link. -->, , , , , , , , , , , , , , , , ,